Geometrically Consistent Elastic Matching of 3D Shapes: A Linear Programming Solution
IEEE International Conference on Computer Vision (ICCV), page 2134--2141 - Nov 2011
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We propose a novel method for computing a geometrically
consistent and spatially dense matching between two 3D shapes.
Rather than mapping points to points we match infinitesimal
surface patches while preserving the geometric structures.
In this spirit we consider matchings as diffeomorphisms between
the objects' surfaces which are by definition geometrically
consistent. Based on the observation that such diffeomorphisms
can be represented as closed and continuous surfaces in the
product space of the two shapes we are led to a minimal
surface problem in this product space. The proposed discrete
formulation describes the search space with linear constraints.
Computationally, our approach leads to a binary linear program
whose relaxed version can be solved efficiently in a globally
optimal manner. As cost function for matching, we consider a
thin shell energy, measuring the physical energy necessary to
deform one shape into the other. Experimental results demonstrate
that the proposed LP relaxation allows to compute high-quality
matchings which reliably put into correspondence articulated 3D shapes.
Moreover a quantitative evaluation shows improvements over existing works.
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BibTex references
@InProceedings\{WSSC11, author = "Windheuser, Thomas and Schlickewei, Ulrich and Schmidt, Frank R. and Cremers, Daniel", title = "Geometrically Consistent Elastic Matching of 3D Shapes: A Linear Programming Solution", booktitle = "IEEE International Conference on Computer Vision (ICCV)", pages = "2134--2141", month = "Nov", year = "2011", address = "Barcelona, Spain", url = "http://frank-r-schmidt.de/Publications/2011/WSSC11" }